Feeling confused? Perhaps a bit overwhelmed?
Wyrlde is an imaginary place that starts as a colony founded some 1300 plus years from now on a distant planet. Sometime after the colony grew to cover the whole planet, something happened, and ultimately all of it was removed from our universe and set up within The Firmament.
![](https://i0.wp.com/www.wyrlde.com/wp-content/uploads/2024/01/IMG_3014.jpg?resize=512%2C512)
The people who set it aside were not fully aware of what they did, but they liked it so it stayed. That process created reflections, reverberations — versions of everything within the Firmament that were not quite exactly right, like a hall of funhouse mirrors, only it is a self contained universe.
Fast forward a couple thousand years, and you have the planet as it is today, having “fallen back” to an age and a level of technology where swords are still useful and with the added bonus that magic entered the whole.
Wyrlde is created for three purposes:
- To enjoy the process of worldbuilding
- To enable writing and telling stories
- To play a game called Dungeons & Dragons, 5th Edition.
As a result, there are mentions throughout articles and posts of game rules — but these are often changes from the regular game rules. THis is because the rules were set up to match the world — the world did not change to provide for the rules.
As a created world, there is an immense amount of information that went into establishing it, and the way that information is presented does not always explain how or why something is a certain way. For that, there are going to be little posts and some tools and even a few downloads.
The downloads here give you the material as it is posted to the site in a book format — it is a PDF, and honestly, it looks better in that format.
![](https://i0.wp.com/www.wyrlde.com/wp-content/uploads/2024/01/E9C6DC7B-24EC-48E5-8CFC-F71A3F9C1C5D.jpg?resize=1024%2C1024)
There is more coming — Wyrlde is a living place, and it is set up to enable me, the author, to add to it going forward, as new things and old things I couldn’t get to by my deadlines come up and are finished.
for example, today I spent some time looking into the nature of how to structure certain ecologies, because I plan to do so for the Biomes that Wyrlde has. This will enable me to create a stronger sense of what is there as well as have a better grasp on what animals and creatures are present in different areas. For worldbuilding, this adds verisimilitude,; for writing, it provides a sense of coherence, for story telling it gives a depth; and for game rules it provides the ability to create random encounter tables — which in turn provide for the happy making of creatures and establishing plants to forage for.