Weapons are grouped according to Simple, Common, Adept, Expert, and Specialist. These groupings determine the degree of skill and training needed to use them effectively, and so what types of weapons are available. This does not mean that one cannot simply pick up a weapon and use it – this is about the facility and skill to use it well enough to defend and attack in a manner that allows it to cause damage. Access to trained people limits the exposure one can have to magical education, and so those who focus more on magic have less in weapons education, and those who focus more on weapons have less magical education.
Simple Weapons are the found or least training needed sorts, the “easiest to use”, and are found among many of the realms. Common weapons are the weapons that folks who have at least some cause to take up weaponry skills turn to and learn, such as soldiers and guardsmen. Adept and Expert weapons are for those who take the skills to higher levels, who push themselves forward. For the most part, weapons in these groups are rare, hard to find, and used only by those whose pursuit of martial capability is nearly single-minded.
Firearms
Wyrlde Firearms are standardized, but extremely difficult to make. It is said that the Gods interfere. There are no burst fire weapons, and all are a form of revolver cartridge or breech loader.
Firearms were developed in Dorado, building on some ideas described in ancient records. They are made and sold chiefly there. Aside from the snuffer, the secrets to making firearms remain with the Kurgan, head of the Eld Posse. Knowledge of this for those other than Gunslingers carries a penalty of death.
Firearms in the hands of anyone other than a gunslinger are difficult to find ammunition for, and only Gunslinger’s have the access to the Firearms skills as they are kept deeply secret. Ongoing investigations continue to attempt to track down the people who make black market ammunition for them, and it is known there are some few weapons that are not in the hands of gunslingers.
Hand Cannon: This is a large bore, single shot weapon, breech loading. Loading takes two hands. It can be dual wielded, but reloading takes 1 action per cannon.
Doradan Rifle: This is a large bore, pop out revolver cartridge, two-handed, long-range firearm. Each 1 action reload is 6 rounds, each firing takes time to turn and set the cartridge. Possession by anyone other than a Gunslinger carries a death penalty, as it is presumed the individual stole the weapon.
Longtom: This is a single shot, large bore, long-range rifle, used for hunting. It is typically loaded with Shakes rounds. Reloading takes an action.
Snuffer: This is a smaller, lighter, single shot, breech loading, smaller bore version of the Hand Cannon, developed in secret and found primarily in Durango. Possession of a Snuffer is generally considered to be punishable by death. It can also be dual wielded. Reloading takes an action.
Doradan Pistol: This is the height of firearms; belonging to a very select group of Doradan Gunslingers and requiring grueling tests. This is a single action reload, six shot revolver cartridge, large bore firearm that can be fired one handed, with each shot requiring time to turn and reset the cartridge. Possession by anyone other than a Gunslinger carries a death penalty, as it is presumed the individual stole the weapon and is subject to being hunted by someone from the Posse of Eld and slain, without mercy or remorse.
Ammunition comes in two sorts: Rounds and Shakes.
Shakes are assembled through the firearms proficiency to break up, but they do not scatter widely.
Rounds are hard pellets, typically of stone, shaped by the firearms proficiency with a toolkit. It takes an hour to shape 10 rounds unless one has a feat. Metal is never used lest it draw the Spirits.
Sibolan Glaives
A glaive, on Wyrlde, is a staff, weighted on one end with a large bulbous weight and bladed top on the other end with a variety of different configurations, notably sword tip, spear point and axe head. Glaives are as tall as the shoulder of the person who uses them. They are a two-handed weapon, and a common form of weaponry used on Wyrlde – even more than swords. A Glaive is a custom fitted weapon, always 4 inches shorter than the person who wields it and balanced for their specific use. They are often highly decorated and very personalized weapons.
Simple Melee
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Type |
Properties |
Hatchet |
3 sp |
00 lbs. |
d4 |
Slashing |
STR |
Axe |
Farm Tool |
Club |
1 sp |
00 lbs. |
d4 |
Bludgeoning |
— |
Hammer | |
Dirk |
2 sp |
.5 lbs. |
d4 |
Piercing |
— |
Knife |
Light |
Hand Knife |
2 sp |
.5 lbs. |
d4 |
Slashing |
— |
Knife |
Light, Common Knife |
Kadaga |
10 sp |
1 lbs. |
d4 |
Piercing |
— |
Knife |
Light |
Sickle |
2 sp |
1 lbs. |
d4 |
Slashing |
— |
Knife |
Farm Tool |
Brass Knuckles |
5 sp |
.25 lbs. |
d4 |
Bludgeoning |
— |
Rod |
Unarmed |
Sap |
1 sp |
.5 lbs. |
d4 |
Bludgeoning |
— |
Rod | |
Sharp Stick |
— |
.5 lbs. |
d4 |
Piercing |
STR |
Spear | |
Pitchfork |
3 sp |
3 lbs. |
d4 |
Piercing |
— |
Stave |
2-Handed, Reach, Farm Tool |
Thresher |
2 sp |
3 lbs. |
d4 |
Bludgeoning |
Stave |
Farm Tool | |
Mashetay |
7 sp |
2 lbs. |
d6 |
Slashing |
— |
Sword | |
Rock |
— |
.25 lbs. |
d4 |
Bludgeoning |
DEX |
Thrown |
Light |
Simple Ranged
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Type |
Properties |
Field Bow |
12 sp |
5 lbs. |
d4 |
Piercing |
30/150 |
Bow |
Loading, Ammunition |
Hand Crossbow |
35 sp |
3 lbs. |
d4 |
Piercing |
25/100 |
Bow |
Loading, Ammunition |
Sling |
3 sp |
.25 lbs. |
d4 |
Bludgeoning |
30/100 |
Sling |
Loading, Ammunition |
Throwing Knife |
5 sp |
.25 lbs. |
d4 |
Piercing |
DEX |
Thrown |
Light, Common Knife |
Common Melee
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Type |
Properties |
---|---|---|---|---|---|---|---|
Hand Axe |
10 sp |
2 lbs. |
d6 |
Slashing |
STR |
Axe | |
Light Hammer |
10 sp |
4 lbs. |
d6 |
Bludgeoning |
— |
Hammer | |
Dagger |
7 sp |
1 lbs. |
d4 |
Piercing |
DEX |
Knife |
Light |
Hyborian Knife |
15 sp |
1.5 lbs. |
d6 |
Slashing |
— |
Knife | |
Karn |
7 sp |
1 lbs. |
d4 |
Slashing |
— |
Knife |
Light |
Karzh |
7 sp |
1.5 lbs. |
d4 |
Slashing |
— |
Knife |
Light |
Fighting Stick |
3 sp |
1 lbs. |
d6 |
Bludgeoning |
— |
Rod | |
Javelin |
2 sp |
1 lbs. |
d6 |
Piercing |
30/90 |
Spear | |
Short Spear |
3 sp |
2 lbs. |
d6 |
Piercing |
20/50 |
Spear | |
Quarterstaff |
2 sp |
3 lbs. |
d6 |
Bludgeoning |
Stave |
Versatile, 2 Handed | |
Balan |
7 sp |
3 lbs. |
d6 |
Slashing |
— |
Sword | |
Greatsword |
50 sp |
10 lbs. |
d10 |
Slashing |
— |
Sword |
Heavy, 2-Handed, Reach |
Kampi |
7 sp |
3 lbs. |
d6 |
Slashing |
— |
Sword | |
Kukris |
5 sp |
3 lbs. |
d6 |
Slashing |
— |
Sword | |
Shortsword |
20 sp |
3 lbs. |
d6 |
Slashing |
— |
Sword | |
Smallsword |
20 sp |
3 lbs. |
d6 |
Slashing |
— |
Sword |
Common Ranged
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Type |
Properties |
---|---|---|---|---|---|---|---|
Throwing Axe |
10 sp |
1.5 lbs. |
d6 |
Slashing |
20/60 |
Axe |
Thrown |
Light Crossbow |
50 sp |
7 lbs. |
d6 |
Piercing |
50/200 |
Bow |
Loading, Ammunition |
Short Bow |
35 sp |
3 lbs. |
d6 |
Piercing |
80/320 |
Bow |
Loading, Ammunition |
Snuffer |
250 sp |
1 lbs. |
d6 |
Piercing |
5/15 |
Firearm |
Loading, Ammunition |
Sling, Soldier’s |
5 sp |
.5 lbs. |
d4 |
Bludgeoning |
30/120 |
Sling |
Loading, Ammunition |
Throwing Dart |
10 sp |
2 lbs. |
d4 |
Piercing |
DEX |
Thrown |
Light, Thrown, 2 |
Throwing Needle |
15 sp |
1 lbs. |
d4 |
Piercing |
DEX |
Thrown |
Light, Thrown, 4 |
Throwing Spike |
15 sp |
1 lbs. |
d6 |
Piercing |
STR |
Thrown |
Thrown, 1 |
Adept Melee
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Type |
Properties |
Broad Axe |
25 sp |
10 lbs. |
d6 |
Slashing |
— |
Axe |
2-Handed, |
Doric Mace |
20 sp |
7 lbs. |
d8 |
Bludgeoning |
— |
Hammer | |
Great Club |
1 sp |
15 lbs. |
d8 |
Bludgeoning |
— |
Hammer |
Heavy, 2-Handed |
Athame |
15 sp |
1 lbs. |
d4 |
Slashing |
— |
Knife |
Light |
Korl |
20 sp |
1 lbs. |
d4 |
Slashing |
— |
Knife |
Light |
Fighting Rod |
12 sp |
3 lbs. |
d6 |
Bludgeoning |
— |
Rod | |
Spear |
6 sp |
3 lbs. |
d8 |
Piercing |
20/60 |
Spear |
2-Handed, Reach |
Axe Glaive |
85 sp |
3 lbs. |
d8 |
Slashing |
— |
Stave |
2-Handed, Reach |
Halberd |
60 sp |
17 lbs. |
d10 |
Slashing |
— |
Stave |
Heavy, 2-Handed, Reach |
Hammer Glaive |
75 sp |
4 lbs. |
d8 |
Bludgeoning |
— |
Stave |
2-Handed, Reach |
Pick |
60 sp |
12 lbs. |
d8 |
Bludgeoning |
— |
Stave |
2-Handed, Reach |
Pike |
60 sp |
15 lbs. |
d10 |
Piercing |
— |
Stave |
Heavy, 2-Handed, Reach |
Spear Glaive |
65 sp |
3 lbs. |
d8 |
Piercing |
— |
Stave |
2-Handed, Reach |
War Flail |
20 sp |
7 lbs. |
d8 |
Bludgeoning |
Stave | ||
Backsword |
35 sp |
5 lbs. |
d8 |
Slashing |
— |
Sword | |
Broadsword |
50 sp |
7.5 lbs. |
d8 |
Slashing |
— |
Sword | |
Kopesh |
35 sp |
6 lbs. |
d8 |
Slashing |
— |
Sword | |
Longsword |
35 sp |
5 lbs. |
d8 |
Slashing |
— |
Sword | |
Scimitar |
35 sp |
5 lbs. |
d8 |
Slashing |
— |
Sword |
Adept Ranged
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Type |
Properties |
Horse Bow |
30 sp |
3 lbs. |
d6 |
Piercing |
50/200 |
Bow |
Loading, Ammunition |
Medium Crossbow |
35 sp |
14 lbs. |
d6 |
Piercing |
75/300 |
Bow |
Heavy, 2-Handed, Loading, Ammunition |
Hand Cannon |
300 sp |
5 lbs. |
d8 |
Piercing |
20/60 |
Firearm |
Loading, Ammunition |
Longtom |
380 sp |
10 lbs. |
d8 |
Piercing |
60/180 |
Firearm |
2-Handed, Loading, Ammunition |
Scattertom |
400 sp |
8 lbs. |
d8 |
Piercing |
20/40 |
Firearm |
2-Handed, Loading, Ammunition |
Throwing Dagger |
12 sp |
1 lbs. |
d4 |
Piercing |
DEX |
Knife |
Light, Thrown, 2 |
Slingshot |
10 sp |
1.5 lbs. |
d6 |
Bludgeoning |
50/180 |
Sling |
Loading, Ammunition |
Harpoon |
15 sp |
15 lbs. |
d10 |
Piercing |
20/50 |
Stave |
Heavy, 2 Handed, Thrown |
Throwing Disk |
18 sp |
2 lbs. |
d4 |
Slashing |
DEX |
Thrown |
Light, Thrown, 2 |
Expert Melee
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Type |
Properties |
---|---|---|---|---|---|---|---|
Battle Axe |
35 sp |
12 lbs. |
d8 |
Slashing |
— |
Axe |
Heavy, 2-Handed, |
Maul |
20 sp |
18 lbs. |
d10 |
Bludgeoning |
— |
Hammer |
Heavy, 2-Handed |
War Mace |
20 sp |
10 lbs. |
d10 |
Bludgeoning |
Hammer |
Heavy | |
Warhammer |
15 sp |
9 lbs. |
d10 |
Bludgeoning |
— |
Hammer |
2-Handed |
Doric Knife |
25 sp |
2 lbs. |
d6 |
Slashing |
— |
Knife | |
Fighting Knife |
20 sp |
2 lbs. |
d6 |
Slashing |
— |
Knife | |
Sharambit |
8 sp |
1 lbs. |
d4 |
Slashing |
— |
Knife |
Light |
Morning Star |
20 sp |
9 lbs. |
d8 |
Piercing |
— |
Rod |
2-Handed |
War Spear |
10 sp |
5 lbs. |
d10 |
Piercing |
— |
Spear |
Heavy, 2-Handed, Reach |
Battle Flail |
16 sp |
7 lbs. |
d10 |
Bludgeoning |
Stave | ||
Scythe |
12 sp |
9 lbs. |
d10 |
Slashing |
— |
Stave |
2-Handed, Reach |
Bloodsword |
25 sp |
2 lbs. |
d8 |
Slashing |
— |
Sword | |
Cutlass |
35 sp |
4 lbs. |
d8 |
Slashing |
— |
Sword | |
Rapier |
40 sp |
2 lbs. |
d8 |
Slashing |
— |
Sword | |
Saber |
35 sp |
4 lbs. |
d8 |
Slashing |
— |
Sword |
Expert Ranged
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Type |
Properties |
Heavy Crossbow |
45 sp |
24 lbs. |
d8 |
Piercing |
100/400 |
Bow |
Heavy, 2-Handed, Loading, Ammunition |
Longbow |
25 sp |
5 lbs. |
d8 |
Piercing |
150/600 |
Bow |
Loading, Ammunition |
Pistol, Doradan* |
425 sp |
2 lbs. |
d10 |
Piercing |
30/90 |
Firearm |
Loading, Ammunition |
Rifle, Doradan* |
500 sp |
5 lbs. |
d10 |
Piercing |
40/120 |
Firearm |
2-Handed, Loading, Ammunition |
Slingstaff |
12 sp |
3 lbs. |
d8 |
Bludgeoning |
70/240 |
Sling |
2-Handed, Loading, Ammunition |
Throwing Wedge |
10 sp |
0.3 lbs. |
d6 |
Slashing |
DEX |
Thrown |
Thrown, 2 |
*= Only Gunslingers can access these weapons.
Weapon Name |
Cost |
Weight |
Die |
Damage |
Range |
Class |
Type |
Properties |
Fighting Fan |
3 sp |
1 lbs. |
d4 |
slashing |
— |
Special |
Rod |
Light, Shield +1 AC |
Lance |
10 sp |
6 lbs. |
d10 |
piercing |
— |
Special |
Spear |
Reach, special |
Trident |
5 sp |
4 lbs. |
d6 |
piercing |
20/60 |
Special |
Spear |
Reach, Thrown |
Whip |
3 sp |
3 lbs. |
d4 |
slashing |
— |
Special |
Special |
Reach, special |
Specialist Ranged
Weapon |
Cost |
Weight |
Die |
Damage |
Range |
Kind |
Properties | |
Blowgun |
5 sp |
1 lbs. |
1 hp |
piercing |
25/100 |
Special |
Thrown |
Ammunition, loading |
Bola |
10 sp |
3 lbs. |
d4 |
bludgeoning |
30/150 |
Special |
Thrown |
Special, thrown,Entangle |
Net |
3 sp |
3 lbs. |
— |
Entangling |
5/15 |
Special |
Thrown |
Special, thrown, grapple |
Ammunition
Item |
Amount |
Cost |
Weight |
Notes |
---|---|---|---|---|
Arrows, Fire |
12 |
15 sp |
1 lbs. |
self ignites on contact, dealing 1d6 fire damage |
Arrows, Glass |
12 |
20 sp |
1 lbs. |
used to deliver a liquid payload |
Arrows, Hunting |
12 |
1 sp |
1 lbs. |
-1 Die chain |
Arrows, Mock |
12 |
3 sp |
1 lbs. |
leaves mark. Used for tactical and duels |
Arrows, War |
12 |
2 sp |
1 lbs. |
+1 die chain |
Arrows, Whistling |
12 |
2 Sp |
1 lbs. |
War arrows trimmed to whistle |
Ball bearings, ceramic |
100 |
1 sp |
2 lbs. | |
Blowgun needles |
25 |
1 sp |
1 lbs. | |
Caltrops |
20 |
1 sp |
2 lbs. | |
Cartridge, Crossbow, Hand |
— |
12 sp |
1 lbs. |
Holds 6 Bolts |
Cartridge, Crossbow, Heavy |
— |
13 sp |
1 lbs. |
Holds 6 Bolts |
Cartridge, Crossbow, Light |
— |
8 sp |
1 lbs. |
Holds 6 Bolts |
Cartridge, Crossbow, Medium |
— |
9 sp |
1 lb |
Holds 6 bolts |
Crossbow bolts, Hand |
6 |
5 sp |
1 lbs. | |
Crossbow bolts, Heavy |
6 |
8 sp |
3 lb | |
Crossbow bolts, Light |
6 |
3 sp |
1½ lb | |
Crossbow bolts, Medium |
6 |
5 so |
2 lb | |
Firearm Rounds |
10 |
150 sp |
1 lbs. |
only available in Dorado |
Sling bullets |
30 |
8 cp |
1 lbs. | |
Snuffer Rounds |
6 |
100 sp |
½ lbs. |
Single shots. |
Throwing Lever |
— |
1 lbs. |
Atlatl |