Weapons

Weapons are grouped according to Simple, Common, Adept, Expert, and Specialist. These groupings determine the degree of skill and training needed to use them effectively, and so what types of weapons are available. This does not mean that one cannot simply pick up a weapon and use it – this is about the facility and skill to use it well enough to defend and attack in a manner that allows it to cause damage. Access to trained people limits the exposure one can have to magical education, and so those who focus more on magic have less in weapons education, and those who focus more on weapons have less magical education.

Simple Weapons are the found or least training needed sorts, the “easiest to use”, and are found among many of the realms. Common weapons are the weapons that folks who have at least some cause to take up weaponry skills turn to and learn, such as soldiers and guardsmen. Adept and Expert weapons are for those who take the skills to higher levels, who push themselves forward. For the most part, weapons in these groups are rare, hard to find, and used only by those whose pursuit of martial capability is nearly single-minded.

Weaponry Notes

Firearms

Wyrlde Firearms are standardized, but extremely difficult to make. It is said that the Gods interfere. There are no burst fire weapons, and all are a form of revolver cartridge or breech loader.

Firearms were developed in Dorado, building on some ideas described in ancient records. They are made and sold chiefly there. Aside from the snuffer, the secrets to making firearms remain with the Kurgan, head of the Eld Posse. Knowledge of this for those other than Gunslingers carries a penalty of death.

Firearms in the hands of anyone other than a gunslinger are difficult to find ammunition for, and only Gunslinger’s have the access to the Firearms skills as they are kept deeply secret. Ongoing investigations continue to attempt to track down the people who make black market ammunition for them, and it is known there are some few weapons that are not in the hands of gunslingers.

Hand Cannon: This is a large bore, single shot weapon, breech loading. Loading takes two hands. It can be dual wielded, but reloading takes 1 action per cannon.

Doradan Rifle: This is a large bore, pop out revolver cartridge, two-handed, long-range firearm. Each 1 action reload is 6 rounds, each firing takes time to turn and set the cartridge. Possession by anyone other than a Gunslinger carries a death penalty, as it is presumed the individual stole the weapon.

Longtom: This is a single shot, large bore, long-range rifle, used for hunting. It is typically loaded with Shakes rounds. Reloading takes an action.

Snuffer: This is a smaller, lighter, single shot, breech loading, smaller bore version of the Hand Cannon, developed in secret and found primarily in Durango. Possession of a Snuffer is generally considered to be punishable by death. It can also be dual wielded. Reloading takes an action.

Doradan Pistol: This is the height of firearms; belonging to a very select group of Doradan Gunslingers and requiring grueling tests. This is a single action reload, six shot revolver cartridge, large bore firearm that can be fired one handed, with each shot requiring time to turn and reset the cartridge. Possession by anyone other than a Gunslinger carries a death penalty, as it is presumed the individual stole the weapon and is subject to being hunted by someone from the Posse of Eld and slain, without mercy or remorse.

Ammunition comes in two sorts: Rounds and Shakes.

Shakes are assembled through the firearms proficiency to break up, but they do not scatter widely.

Rounds are hard pellets, typically of stone, shaped by the firearms proficiency with a toolkit. It takes an hour to shape 10 rounds unless one has a feat. Metal is never used lest it draw the Spirits.

Sibolan Glaives

A glaive, on Wyrlde, is a staff, weighted on one end with a large bulbous weight and bladed top on the other end with a variety of different configurations, notably sword tip, spear point and axe head. Glaives are as tall as the shoulder of the person who uses them. They are a two-handed weapon, and a common form of weaponry used on Wyrlde – even more than swords. A Glaive is a custom fitted weapon, always 4 inches shorter than the person who wields it and balanced for their specific use. They are often highly decorated and very personalized weapons.

Simple Melee

Weapon

Cost

Weight

Die

Damage

Range

Type

Properties

Hatchet

3 sp

00 lbs.

d4

Slashing

STR

Axe

Farm Tool

Club

1 sp

00 lbs.

d4

Bludgeoning

Hammer

 

Dirk

2 sp

.5 lbs.

d4

Piercing

Knife

Light

Hand Knife

2 sp

.5 lbs.

d4

Slashing

Knife

Light, Common Knife

Kadaga

10 sp

1 lbs.

d4

Piercing

Knife

Light

Sickle

2 sp

1 lbs.

d4

Slashing

Knife

Farm Tool

Brass Knuckles

5 sp

.25 lbs.

d4

Bludgeoning

Rod

Unarmed

Sap

1 sp

.5 lbs.

d4

Bludgeoning

Rod

 

Sharp Stick

.5 lbs.

d4

Piercing

STR

Spear

 

Pitchfork

3 sp

3 lbs.

d4

Piercing

Stave

2-Handed, Reach, Farm Tool

Thresher

2 sp

3 lbs.

d4

Bludgeoning

 

Stave

Farm Tool

Mashetay

7 sp

2 lbs.

d6

Slashing

Sword

 

Rock

.25 lbs.

d4

Bludgeoning

DEX

Thrown

Light

Simple Ranged

Weapon

Cost

Weight

Die

Damage

Range

Type

Properties

Field Bow

12 sp

5 lbs.

d4

Piercing

30/150

Bow

Loading, Ammunition

Hand Crossbow

35 sp

3 lbs.

d4

Piercing

25/100

Bow

Loading, Ammunition

Sling

3 sp

.25 lbs.

d4

Bludgeoning

30/100

Sling

Loading, Ammunition

Throwing Knife

5 sp

.25 lbs.

d4

Piercing

DEX

Thrown

Light, Common Knife

Common Melee

Weapon

Cost

Weight

Die

Damage

Range

Type

Properties

Hand Axe

10 sp

2 lbs.

d6

Slashing

STR

Axe

 

Light Hammer

10 sp

4 lbs.

d6

Bludgeoning

Hammer

 

Dagger

7 sp

1 lbs.

d4

Piercing

DEX

Knife

Light

Hyborian Knife

15 sp

1.5 lbs.

d6

Slashing

Knife

 

Karn

7 sp

1 lbs.

d4

Slashing

Knife

Light

Karzh

7 sp

1.5 lbs.

d4

Slashing

Knife

Light

Fighting Stick

3 sp

1 lbs.

d6

Bludgeoning

Rod

 

Javelin

2 sp

1 lbs.

d6

Piercing

30/90

Spear

 

Short Spear

3 sp

2 lbs.

d6

Piercing

20/50

Spear

 

Quarterstaff

2 sp

3 lbs.

d6

Bludgeoning

 

Stave

Versatile, 2 Handed

Balan

7 sp

3 lbs.

d6

Slashing

Sword

 

Greatsword

50 sp

10 lbs.

d10

Slashing

Sword

Heavy, 2-Handed, Reach

Kampi

7 sp

3 lbs.

d6

Slashing

Sword

 

Kukris

5 sp

3 lbs.

d6

Slashing

Sword

 

Shortsword

20 sp

3 lbs.

d6

Slashing

Sword

 

Smallsword

20 sp

3 lbs.

d6

Slashing

Sword

 

Common Ranged

Weapon

Cost

Weight

Die

Damage

Range

Type

Properties

Throwing Axe

10 sp

1.5 lbs.

d6

Slashing

20/60

Axe

Thrown

Light Crossbow

50 sp

7 lbs.

d6

Piercing

50/200

Bow

Loading, Ammunition

Short Bow

35 sp

3 lbs.

d6

Piercing

80/320

Bow

Loading, Ammunition

Snuffer

250 sp

1 lbs.

d6

Piercing

5/15

Firearm

Loading, Ammunition

Sling, Soldier’s

5 sp

.5 lbs.

d4

Bludgeoning

30/120

Sling

Loading, Ammunition

Throwing Dart

10 sp

2 lbs.

d4

Piercing

DEX

Thrown

Light, Thrown, 2

Throwing Needle

15 sp

1 lbs.

d4

Piercing

DEX

Thrown

Light, Thrown, 4

Throwing Spike

15 sp

1 lbs.

d6

Piercing

STR

Thrown

Thrown, 1

Adept Melee

Weapon

Cost

Weight

Die

Damage

Range

Type

Properties

Broad Axe

25 sp

10 lbs.

d6

Slashing

Axe

2-Handed,

Doric Mace

20 sp

7 lbs.

d8

Bludgeoning

Hammer

 

Great Club

1 sp

15 lbs.

d8

Bludgeoning

Hammer

Heavy, 2-Handed

Athame

15 sp

1 lbs.

d4

Slashing

Knife

Light

Korl

20 sp

1 lbs.

d4

Slashing

Knife

Light

Fighting Rod

12 sp

3 lbs.

d6

Bludgeoning

Rod

 

Spear

6 sp

3 lbs.

d8

Piercing

20/60

Spear

2-Handed, Reach

Axe Glaive

85 sp

3 lbs.

d8

Slashing

Stave

2-Handed, Reach

Halberd

60 sp

17 lbs.

d10

Slashing

Stave

Heavy, 2-Handed, Reach

Hammer Glaive

75 sp

4 lbs.

d8

Bludgeoning

Stave

2-Handed, Reach

Pick

60 sp

12 lbs.

d8

Bludgeoning

Stave

2-Handed, Reach

Pike

60 sp

15 lbs.

d10

Piercing

Stave

Heavy, 2-Handed, Reach

Spear Glaive

65 sp

3 lbs.

d8

Piercing

Stave

2-Handed, Reach

War Flail

20 sp

7 lbs.

d8

Bludgeoning

 

Stave

 

Backsword

35 sp

5 lbs.

d8

Slashing

Sword

 

Broadsword

50 sp

7.5 lbs.

d8

Slashing

Sword

 

Kopesh

35 sp

6 lbs.

d8

Slashing

Sword

 

Longsword

35 sp

5 lbs.

d8

Slashing

Sword

 

Scimitar

35 sp

5 lbs.

d8

Slashing

Sword

 

Adept Ranged

Weapon

Cost

Weight

Die

Damage

Range

Type

Properties

Horse Bow

30 sp

3 lbs.

d6

Piercing

50/200

Bow

Loading, Ammunition

Medium Crossbow

35 sp

14 lbs.

d6

Piercing

75/300

Bow

Heavy, 2-Handed, Loading, Ammunition

Hand Cannon

300 sp

5 lbs.

d8

Piercing

20/60

Firearm

Loading, Ammunition

Longtom

380 sp

10 lbs.

d8

Piercing

60/180

Firearm

2-Handed, Loading, Ammunition

Scattertom

400 sp

8 lbs.

d8

Piercing

20/40

Firearm

2-Handed, Loading, Ammunition

Throwing Dagger

12 sp

1 lbs.

d4

Piercing

DEX

Knife

Light, Thrown, 2

Slingshot

10 sp

1.5 lbs.

d6

Bludgeoning

50/180

Sling

Loading, Ammunition

Harpoon

15 sp

15 lbs.

d10

Piercing

20/50

Stave

Heavy, 2 Handed, Thrown

Throwing Disk

18 sp

2 lbs.

d4

Slashing

DEX

Thrown

Light, Thrown, 2

Expert Melee

Weapon

Cost

Weight

Die

Damage

Range

Type

Properties

Battle Axe

35 sp

12 lbs.

d8

Slashing

Axe

Heavy, 2-Handed,

Maul

20 sp

18 lbs.

d10

Bludgeoning

Hammer

Heavy, 2-Handed

War Mace

20 sp

10 lbs.

d10

Bludgeoning

 

Hammer

Heavy

Warhammer

15 sp

9 lbs.

d10

Bludgeoning

Hammer

2-Handed

Doric Knife

25 sp

2 lbs.

d6

Slashing

Knife

 

Fighting Knife

20 sp

2 lbs.

d6

Slashing

Knife

 

Sharambit

8 sp

1 lbs.

d4

Slashing

Knife

Light

Morning Star

20 sp

9 lbs.

d8

Piercing

Rod

2-Handed

War Spear

10 sp

5 lbs.

d10

Piercing

Spear

Heavy, 2-Handed, Reach

Battle Flail

16 sp

7 lbs.

d10

Bludgeoning

 

Stave

 

Scythe

12 sp

9 lbs.

d10

Slashing

Stave

2-Handed, Reach

Bloodsword

25 sp

2 lbs.

d8

Slashing

Sword

 

Cutlass

35 sp

4 lbs.

d8

Slashing

Sword

 

Rapier

40 sp

2 lbs.

d8

Slashing

Sword

 

Saber

35 sp

4 lbs.

d8

Slashing

Sword

 

Expert Ranged

Weapon

Cost

Weight

Die

Damage

Range

Type

Properties

Heavy Crossbow

45 sp

24 lbs.

d8

Piercing

100/400

Bow

Heavy, 2-Handed, Loading, Ammunition

Longbow

25 sp

5 lbs.

d8

Piercing

150/600

Bow

Loading, Ammunition

Pistol, Doradan*

425 sp

2 lbs.

d10

Piercing

30/90

Firearm

Loading, Ammunition

Rifle, Doradan*

500 sp

5 lbs.

d10

Piercing

40/120

Firearm

2-Handed, Loading, Ammunition

Slingstaff

12 sp

3 lbs.

d8

Bludgeoning

70/240

Sling

2-Handed, Loading, Ammunition

Throwing Wedge

10 sp

0.3 lbs.

d6

Slashing

DEX

Thrown

Thrown, 2

*= Only Gunslingers can access these weapons.

Specialist Melee

Weapon Name

Cost

Weight

Die

Damage

Range

Class

Type

Properties

Fighting Fan

3 sp

1 lbs.

d4

slashing

Special

Rod

Light, Shield +1 AC

Lance

10 sp

6 lbs.

d10

piercing

Special

Spear

Reach, special

Trident

5 sp

4 lbs.

d6

piercing

20/60

Special

Spear

Reach, Thrown

Whip

3 sp

3 lbs.

d4

slashing

Special

Special

Reach, special

Specialist Ranged

Weapon

Cost

Weight

Die

Damage

Range

Kind

Properties

 

Blowgun

5 sp

1 lbs.

1 hp

piercing

25/100

Special

Thrown

Ammunition, loading

Bola

10 sp

3 lbs.

d4

bludgeoning

30/150

Special

Thrown

Special, thrown,Entangle

Net

3 sp

3 lbs.

Entangling

5/15

Special

Thrown

Special, thrown, grapple

Ammunition

Item

Amount

Cost

Weight

Notes

Arrows, Fire

12

15 sp

1 lbs.

self ignites on contact, dealing 1d6 fire damage

Arrows, Glass

12

20 sp

1 lbs.

used to deliver a liquid payload

Arrows, Hunting

12

1 sp

1 lbs.

-1 Die chain

Arrows, Mock

12

3 sp

1 lbs.

leaves mark. Used for tactical and duels

Arrows, War

12

2 sp

1 lbs.

+1 die chain

Arrows, Whistling

12

2 Sp

1 lbs.

War arrows trimmed to whistle

Ball bearings, ceramic

100

1 sp

2 lbs.

 

Blowgun needles

25

1 sp

1 lbs.

 

Caltrops

20

1 sp

2 lbs.

 

Cartridge, Crossbow, Hand

12 sp

1 lbs.

Holds 6 Bolts

Cartridge, Crossbow, Heavy

13 sp

1 lbs.

Holds 6 Bolts

Cartridge, Crossbow, Light

8 sp

1 lbs.

Holds 6 Bolts

Cartridge, Crossbow, Medium

9 sp

1 lb

Holds 6 bolts

Crossbow bolts, Hand

6

5 sp

1 lbs.

 

Crossbow bolts, Heavy

6

8 sp

3 lb

 

Crossbow bolts, Light

6

3 sp

1½ lb

 

Crossbow bolts, Medium

6

5 so

2 lb

 

Firearm Rounds

10

150 sp

1 lbs.

only available in Dorado

Sling bullets

30

8 cp

1 lbs.

 

Snuffer Rounds

6

100 sp

½ lbs.

Single shots.

Throwing Lever

 

1 lbs.

Atlatl

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