These are backgrounds that come from the Incarnation of your Character – the manner in which they exist in the world.
Intrinsics
You are a native of this world, a part of the Cycle, and come to it as such.
Ability Score
You gain a +1 to KNOwledge.
Skills
You can pick 1 skill.
Tools
You can pick 1 Tool or Kit.
Equipment
You start with 20 sp added to your wealth.
Incarnate
You were reincarnated here, after dying on a different world. You become aware of this sometime during your childhood, as you were still born on this world.
Ability Score
You gain a +1 to your Mana.
Skills
You gain 1 skill slot.
Tools
You can pick 1 Tool or Kit.
Equipment
You start with 10 sp added to your wealth.
Incorporate
You only partially exist here, inhabiting a form that is present only when you as a player are part of the game.
Ability Score
You gain a +1 to your Vitality.
Skills
You gain 1 skill slot.
Tools
You can pick 1 Tool or Kit.
Equipment
You start with 5 sp added to your wealth.
Summoned
You were summoned here from somewhere else. The transition destroyed your previous body and all your possessions and scrambled your mind, leaving you only with scattered bits of knowledge of your previous life, and forcing you to start all over.*
Your earliest clear memory is of the summoning circle in which you arrived.
Ability Score
You start with a +1 to your Heart.
Skills
You gain 2 Skills slots.
Tools
You gain no kits or tools.
Equipment
You start with 0 sp to add to your Wealth.
*= Yes, this means that you cannot be summoned from another D&D world and arrive as a class and with abilities not found among the classes of Wyrlde. You may not have thought of trying that, but someone else will and has. Characters of Wyrlde are only characters of Wyrlde. The source of and nature of powers and abilities from the other worlds that the Summoned could come from do not exist here, and so even if you could arrive, nothing would be magical and none of your special abilities, magic, or powers would work anyway.