Half – Orc
Purpose
Born from horror and violence across generations, a half-orc is the product of an Orc raping a woman. She could be Elven, Human, Dwarven, or even a half-breed. Half-orcs are the third generation products of rape, as Orcs are the half-breed product of rape as well.
GRUDGING ACCEPTANCE Each half-orc finds a way to gain acceptance from those who hate orcs. Some are reserved, trying not to draw attention to themselves. A few demonstrate piety and good-heartedness as publicly as they can (whether or not such demonstrations are genuine). And some simply try to be so tough that others just avoid them. |
This makes Half-orcs the least popular people on the planet in human societies. They tend to not meet the expectations for what a person should look like, no matter how one tries to slice it, and there is no such thing as a pretty or handsome half-orc.
Half-orcs have goblin blood, and that tinges all their coloration a slightly green color, from hair to skin to eyes. They are asexual, physically – they do not have the capacity to reproduce, and many feel that that is a just punishment from the gods.
Half-orcs have a fifty-fifty chance of having killed their mother in childbirth, and are rarely raised by welcoming homes. Most spend their time on the streets or in the Wylde and are denied opportunities that others may have routinely. Half-Orcs are 1% of the population at most.
Half-orcs are prized as slaves by both Goblins and by the Slavers of Lemuria.
Racial Traits
Ability Score increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Lifespan
Half-orcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years
Size
Half-orcs stand between 5 and 7 feet tall and usually weigh between 180 and 250 pounds. Half-orcs are somewhat larger and bulkier than humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Inherents
Darkvision.Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Menacing.You gain proficiency in the Intimidation skill.
Relentless Endurance.When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Savage Attacks.When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.