A single year on Wyrlde is composed of one thousand Days. A Day is measured from Dawn to Dawn.
Each year is divided up into ten months. Each month has ten weeks. Each week has ten days. Each day has four periods called Shifts. There are usually two shifts between Dawn and Dusk. They are roughly equal to the sun’s rise and fall.
A Week is 1/10th of a Month
A Day is 1/10th of a Week (roughly 2000 minutes our time, about 32 hours)
A Shift is 1/4 of a Day. (roughly 500 minutes, or about 8 hours).
An hour is 1/5th of a shift. (100 minutes our time – nearly two of our hours)
A minute is 1/100th of an hour (60 seconds our time)
A second is 1/10th of a minute. (6 seconds our time)
A moment is 1/6th of a second (1 second our time).
So, what you get is 1 moment equals 1 second in our time measurement system. Six moments is 1 Turn. Ten turns is one minute — roughly 60 seconds.
100 minutes per hour. 10 hours of daylight (average), 10 hours of night.
The Calendar of Wyrlde is nothing like the Calendar of Earth, because Wyrlde is not like earth. It takes much longer to rotate and to travel around it’s sun. This has led to the development of new ways to track time.
Daily Timekeeping
A Day starts at Dawn and ends at Dawn. The days are solar based, then, and tracked by its movement. The typical Day has about ten Wyrlde hours of sunlight – give or take around an hour depending on the vernal and autumnal equinoxes and the Summer and Winter solstice points.
- A Day is 4 shifts
- A Shift is 5 hours
- An Hour is 100 minutes
- A Minute is a measure of 10 moments.
- A Moment is measure of 6 seconds.
- A Second is the smallest unit of Time on Wyrlde.
Wyrlde Time Measure | Earth Time in minutes | Conversions |
Year | 2,000,000 minutes | 3 years, 9 months, 8 days, 19 hours, 12 minutes (1,389 days) |
Month | 200,000 minutes | 4 months, 18 days, 21 hours, 20 minutes |
Week | 20,000 minutes | 13 days, 19 hours, 12 minutes |
Day | 2000 minutes | 1 day, 9 hours, 19 minutes, 48 seconds |
Shift | 500 minutes | 8 hours, 18 minutes |
Hour | 100 minutes | 1 hour, 40 minutes |
Minute | 60 seconds | 1 minute |
Moment | 6 seconds | 1 Turn in D&D |
Second | 1 seconds | 1 second |
Impacts
This leads to a very long time between New Year’s Celebrations, which, in turn, are rather amazing experiences. The conversions above were done using a 30 day month and 24 hour day as a base. In regular play, this won’t have much of an impact, but is always nice to keep in mind during the adventures, should a date or similar situation occur.
Childhood
Childhood on Wyrlde is broken into stages. The first year is as an Infant. The second year they are Child. The third and fourth years they are what we would call Pre-teens, but Wyrlde calls Youths. Coming of Age happens between the 5th and 7th years, when Puberty hits. This is when they are called Apprentices, only in part because it is the age most folks are apprenticed out. The other races physically mature at a slightly different speed, and take longer in their pregnancies, excepting halfbreeds. An Elf is usually pregnant for around ten months, a Dwarf for about seven, while a Halfling is only pregnant for around a month.
This breaks down as follows:
Earth Equivalent (Humans) | Wyrlde Year | Elf Equivalent | Dwarf Equivalent | Halflings Equivalent | Halfbreeds Equivalent | |
Pregnancy | 240 weeks | 2.1 months | 10 months | 7.5 months | 1 month | 2 months |
Infant | 1 – 4 | 1 | 1-2 | 1-2 | 1 | 1-2 |
Child | 4 – 8 | 2 | 3-5 | 3-5 | 3-4 | |
Youth | 8 – 12 | 3-4 | 6-8 | 6-8 | 2 | 5-6 |
Apprentice | 12 – 16 | 5-6 | 9-12 | 9-12 | 7-8 | |
Adult | 16+ | 7+ | 13 | 13 | 3 | 9 |
Lifespan | 90 | 50 | 100 | 75 | 30 | varies |
In terms of Wyrlde ages, Humans live about 45 to 50 years, reaching puberty between 5 and 6 years of age. Pregnancy still takes a bit more than two Wyrlde months – 21 weeks. If this seems like we tend to live longer on Wyrlde, you are correct – and if you think it sounds too short, well, you can do the math yourself. This is also why the lifespans of the other races seem so short.
Dates
Dates on Wyrlde are mainly recorded in six digit numeric fashion, though each ethnic region tends to have its own names for the months, weeks, and years. As the calendar was in use long before the God’s War, it is a strong artifact that is very precise, and so no one has ever messed with it.
The dates are typically written in Month, Week, Day of The Year, fashion. So the first day of the year is always written as 010101. The last day of the year is always written 101010. This has affected the number systems in use, as well – they tend to imply the zeros, and all of them have a distinct character for ten.
The 7th day of the sixth week of the 4th month would be 040607.
For the year, it is often set up as a point followed by the year. As the reckoning of years can vary widely given the interruptions of history, the year is always in need of some question. Most of the Bright Lands use the Years of Prussia, which dates back to the recognized founding of Prussia, around 925 years ago. (That is, 3400 plus earth years ago).
The Year
The Typical Year on Wyrlde starts the day of the Winter Solstice, when the daylight hours are only 8 Wyrlde hours long. The Midyear is celebrated on the Summer Solstice, when the daylight hours are 12 Wyrlde hours long. The solar cycle is stable, with negligible changes, so the midyear is always the last day of the Fifth month, and the New year’s day is always the first day of the First month.
Due to the slight impact of the solar situations, however, the Equinoxes are slightly variable (a day or so) and are usually on the last day of the fifth week or the first day of the sixth week of the the Third and Eighth months.
Celebrations
The four solar events are celebrated broadly over a three day period each, even in the Dread Lands and Hyboreal lands. The celebrations are always the day before, the day of, and the day after. Not too coincidentally, an awful lot of people celebrate birthdays around these times.
There are regional celebrations as well that depend on the particular region and are covered there.
The Months
Each ethnicity has a particular naming convention for the months. Those are covered in the Ethnicities section.
Crops
The crops of Wyrde have a slightly faster than usual growing season, in part due to the climate f the planet, which has very long seasons, with mild weather.
Planting Season is typically in month 2 | Watering Season is typically in month 4 |
Pruning Season is typically in month 6 | Harvesting Season is typically in month 8 |
Preparing Season is typically in month 10 |