PDF: Expanded Difficulty Checks Sometimes a little nuance, a bit more craftsmanship, a bit of variation can come in handy when trying to figure out just how hard something is. This system takes the basic Difficulty Check — or DC — and makes it a little more… Difficulty Charts The Target number is determined most […]
New World, New Rules
Wyrlde as a whole is different from what you will know as part of mainline D&D. Everything here has been considered and evaluated to fit the setting first, instead of the setting being made to fit the element, mechanic, or approach. Second were the story elements of the many different plotlines from several campaigns. The […]
Incarnation & Zero Sessions
Incarnation This is where it all begins: with creating a character. “You will never be completely at home again because part of your heart always will be elsewhere. That is the price you pay for the richness of loving and knowing people in more than one place.” -Miriam Adeney Characters on Wyrlde are exclusive to […]
Pedants
Pedants Throughout Wyrlde, though especially within the Empire, there are compounds where people learn and engage called Tanjins. Tanjins are divided into several classes, mostly by age groups but not exclusively, and each class is led by a Pedant, and focusing on a particular aspect of what people need to know. To help you come […]
Core Assumptions
Core Assumptions This book is formulated a kind of Primer, an education in the world that only a few are privy to and fewer grasp the importance. Years of history and culture and growth and destruction as seen through the Pedants – people whom the Powers That Be have chosen to guide you — who […]